Technical blog

Jordon Brooks

Gameplay programming, Unreal Engine, and systems notes.

Jan 6, 2023 - 1 min read

C# Game Engine

This C# game engine experiment explores a minimal rendering and input loop without external frameworks.

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Jan 5, 2023 - 1 min read

Space Master

Space Master is a top-down single-player space shooter built to explore tight controls, scoring, and enemy patterns.

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Jan 4, 2023 - 1 min read

Alien Wars

Alien Wars is a top-down multiplayer space battle experiment with account systems, progression, and live-session tuning.

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Jan 3, 2023 - 1 min read

Project Ignite

Project Ignite is a VR game prototype focused on fast movement, reactive combat, and vertical level design.

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Jan 2, 2023 - 1 min read

VREngine

VREngine is a Unreal Engine plugin that packages common VR interactions so new projects can start with solid locomotion and input fundamentals.

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Jan 1, 2023 - 1 min read

Unreal Toolkit

Unreal Toolkit is a build and packaging helper for Unreal Engine projects, focused on reducing editor time and streamlining multi-platform output.

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